This Module adds a list with color codes to the screen.
Use /color to toggle it and to change the settings. 
This module requires the 'SettingsManager' module.

If you experience a bug where you can't move the list completely to the right you can try to delete ".colorHelper-settings.json" and run "/ct reload".

Changelog:
V1.1
  • removed the \ in front of the colorcode
Removes the countdown numbers in skywars and replaces them with colored (5,4,3,2,1) By: Fifti

Changelog:
1.0: Release.
1.1: Reversed colors + added 4.
Notice: This module is currently in BETA Verison 0.1 so bugs can be found. Please report them to my Twitter or Add me on discord!

Version: BETA 0.3

This module is to help people who feed multiple pets at once. The module will count the number of pets and the total XP gained from all of the pets that were sent on a mission that hour.

Features:
  • Calculates the number of pets that earned 800 EXP, 600 EXP, 400 EXP and Total for Variable.
  • New Pet Messages Based on @Chandoggies Pet Thread
  • [Level Up!] Changes color every 10 Levels
Commands:
  • Petexp - Shows Help Page / Base command
  • Petexp info - Shows information about the Module
  • Petexp stats - Shows overall Pet Stats Data
  • Petexp reset - Resets all data to 0
  • Petexp Toggle - Toggles the GUI
  • Petexp show - Shows the information of the GUI in chat
  • Petexp top <number> - Sets the "Top" amount of pets you can feed
  • Petexp tag <text> - Sets the "PetTag" to what ever you want!
How to Contact:
Twitter: https://twitter.com/MrLastrum
Discord: Lastrum#4523

Changelog:
  • Version BETA 0.3
    • GUI Toggle - Now saves if you have it toggled on or off for when you re-open minecraft
    • Overall Stats - Overall Stats Have been added
    • Level Up! - Every 10 Levels the "[Level Up!]" color changes to add a more rewarding experience
    • New Messages - Added a Lv100 Custom Msg and announcement in Guild Chat
    • Pet Top - the pet top data saves!
[Remaining Double Jumps Estimator for Bow Spleef] : Estimates how many remaining double jumps does every player in your current game of Bow Spleef has at their disposal. 
You can look up the figures given by the mod by looking next to the names in the Tab list during a game of Bow Spleef and/or by typing the command ''/onscreendj'' to display the data on the left side of your screen while you're playing Bow Spleef. 

The on-screen display of the estimated remaining double jumps of your opponents is toggled off by default and the command " /onscreendj " acts as a toggle, meaning that if the on-screen display was previously off, it will be turned on when you type the command, and if the on-screen display was previously on, it will be turned off when you type the command.

In both display methods, the name of players who are currently under the map are highlighted in red and the numbers denoting the amount of double jumps left are color-coded in the same way as the Double Jump indicator in the scoreboard (i.e. Green for values strictly greater than 3, Yellow for values between 3 and 1, and Red for any value strictly less than 1).

Every player is assumed to have a total of 11 double jumps because accessing the Hypixel API for every player, every game, to see what are their exact total number of double jumps is a hassle.

If you see a negative value (e.g. usernameOfPlayer -1/11), it doesn't mean there is a bug in the mod. It is merely the cause of false positives. When you're faced with this case, you can assume that the player has 0, 1 or 2 double jumps left.

The margin of error is generally between 0-4. Please note that the error rate on maps with multiple layer increases considerably.

VERSION 2.0 IS OUT
This new version is much better than the previous version so make sure to update!